My professional career
began in 1977 when my High School art teacher saw a trade-paper ad asking for portfolio
submissions. She suggested I put together a portfolio and submit it in hopes of getting a
professional critique prior to my graduating and going to art school. I think she also
hoped to humble me and put in check my cocky attitude. Neither of us had any real idea
what the job was and really didn't care - we both assumed there wasn't any need to know.
Surely a job was out of the question - I was still in high school after all! To our
surprise my slap-dash, disorganized portfolio was accepted and I was hired by Ralph Bakshi Productions to work on the feature
film Lord of the Rings. After we
got over the shock of what my salary would be, my art teacher got together with my
counselor and figured out a way that I could still graduate by finishing my senior year by
going to night school. So much for art school
. I never get back on that track and
only took a few intermittent classes later.
I started my first job in the animation industry as a photo-rotoscoper
drawing Orc eyes and teeth on Photostats. I came in contact with many other young artists
and this is what finally humbled my raging High School ego
I quickly realized that
others had equal, and often much greater talents, than I did. I got to meet many seasoned
artists (Mike Ploog, Dave Jonas, et al) and animators (Irv Spence, Marty Tarras, et al).
It wasn't long before I was given more and more responsibility (mainly by being in the
right place at the right time and being able to do what was needed) and worked my way up
to inbetweener for Bruce Woodside (still a good
friend today) and I was given a chance to do my own animation (ok
rotoscoping) on a long
scene of horses galloping that no one else wanted to tackle and I was too dumb to know
better.
I stayed with Ralph Hey, Good Lookin'
and American Pop and then left for
a while to do layout on The Lone Ranger
for Filmation where I shared in office with
Dave Stevens (pre-Rocketeer) and Russ Heath. I also met my future wife, Judy, there in the
accounting dept. I left Filmation to work for Ralph again and this time I was Animation
Director and Key Animator on the Bakshi / Frazetta
feature Fire and Ice.
My next job was almost a five-year stint at Disney
Pictures animating on The Black Cauldron,
The Great Mouse Detective and
development and story on Oliver & Co.
During that time (and after) I also worked for a variety of studios free-lancing doing
animation, storyboards and development for most of the major studios including Hanna-Barbera, Warner
Bros TV, Disney TV, DIC and Saban.
When I left Disney I directed for a short time for Ralph on his Mighty
Mouse series and then I spent 12 years working on and off with Rich Animation on a series of direct-to-videos,
doing character layout and storyboards, and was Animation Director / Character Designer /
Key Animator on The Swan Princess.
I then moved to Saban and
directed on Pigs Next Door, which
led to my job as one of the directors and the character designer on X-Men:
Evolution. I also freelanced, at this time, on a number of Disney
direct-to-video releases.
After the second season was finished Dreamworks
hired me on as a story artist. I continued to do all the character designs for X-Men at night while during the day I worked on DW films
such as Madagascar, Moby Dick, Shrek
2 and Over the Hedge.
I continue to live in Southern California (that's where most of the work is)
with my family and expect to work with a pencil in my hand until the day I drop.
Steven E. Gordon